View Entire Collection
By Clinical Topic
By State Requirement
Diabetes – Summer 2012
Future of Nursing Initiative
Heart Failure - Fall 2011
Influenza - Winter 2011
Nursing Ethics - Fall 2011
Trauma - Fall 2010
Traumatic Brain Injury - Fall 2010
Fluids & Electrolytes
MONDAY, Jan. 17 (HealthDay News) -- Pathological gaming is not simply a symptom of comorbid disorders, and can last for years, according to research published online Jan. 17 in Pediatrics.
Douglas A. Gentile, Ph.D., of the Iowa State University in Ames, and colleagues conducted a two-year longitudinal study of 3,034 students in grades three, four, seven, and eight in Singapore. The researchers measured hypothesized risk and protective factors for developing or overcoming pathological gaming to determine whether it was a primary problem or a symptom of comorbid problems.
The researchers found that the prevalence of pathological gaming in Singapore was about 9 percent, similar to that in other countries. Risk factors for becoming a pathological gamer seemed to include greater amounts of gaming, lower social competence, and greater impulsivity. Outcomes of pathological gaming seemed to include depression, anxiety, social phobias, and lower school performance. Most of the subjects who were pathological gamers at the start of the study (84 percent) were still pathological gamers two years later.
"Pathological gaming seems not to be simply secondary to other disorders but to predict poorer functioning longitudinally, and it can last for several years," the authors write.
Full Text (subscription or payment may be required)
Sign up for our free enewsletters to stay up-to-date in your area of practice - or take a look at an archive of prior issues
Join our CESaver program to earn up to 100 contact hours for only $34.95
Explore a world of online resources
Back to Top